... the change to decloaking mechanics has been put on hold indefinitely. We are going to take some more time to work on the best way to have ships interact with cloakies and it's very possible that our eventual changes will be significantly different than what we talked about earlier. For now, cloaked ships will not decloak each other.
We're also going to be removing some of the earlier increase in signature radius and shifting it to a penalty on the bomb launcher itself. The T1 bomb launcher will add +10m signature radius and the T2 will add 12m.This is generally good for me, although I was somewhat looking forward to the idea of hunting scouts by warping around to wormhole signatures. Still, mutual decloak had the potential to be a big PITA even for me, hunting solo all the time. Certainly it would make life hard for the normal bomber pilot in a fleet.
It remains to be seen how much of a signature increase we'll see. Note that "some". Also, the warp speed nerf is not mentioned. I suppose it is still planned. Perhaps it will be worth trading off warp speed for a bit more tank, even though tank is generally pretty useless on a bomber.