The new thing is that wspace is now hyper-connected. Previous to Hyperion, a lot of our chains would look like this: C4a->C4b->C3a->ns. Maybe a few side systems, but usually not enough to go on forever. Then termination in known space.
With Hyperion, There are more connections everywhere, and every C4 system now gets two at least. I routinely get more systems than I am willing to scan to. My trees look like this:
|Screenie from Tripwire|
Mathematically, when you increase the average connectivity of a graph from ~1 connection per node towards two, the size of connected chunks increases exponentially. This is what has happened in wspace. I expect that if all connections were instantiated, almost all of wspace would be in one large connected chunk.. There would still islands here and there, and of course a lot of the time connectivity is lowered because nobody is activating wormholes. Still, from the POV of a hunter, the connectivity means you rarely have to leave wspace to find a new chain.
The bad news? First, I can't find anyone. Anecdotal, but suggestive. I see probes now and again, but I feel like the activity level of people running sites is down. Usually I find a couple site runners per week.
Another bit of suggestive anecdotal data is the rate at which new sites spawn. Presumably, the set of sites in wspace is fixed and they are just kicked around from system to system when they either despace after being triggered, or despawn from being run. I am very sensitive to the spawn rates of new anoms in my system. Since Hyperion, the rate is about half what it used to be. Formerly we'd get about 1 new combat anom or sig per day. Now it is one per two days.
I looked at prices of various wspace products, but there's no obvious trend I see. I think it is too soon. But I expect to see them rising.