Ever wonder what those remote repairing sleepers were doing? It always seemed to me like "not much", and evidently that has been the case. CCP apparently broke the RR code at some point in the past before I was ever in wspace, or at least before I started running C4 sites.
But now CCP has fixed sleeper remote repair. Here is CCP Fozzie in a forum thread:
The issue that had been breaking the remote reps in incursions was also breaking the remote reps from sleeper NPCs. For the past while sleepers have not been applying any of their remote reps (you were only seeing their local reps). They are now once again working at original spec.There is a good summary in that same thread of the effects. Real short version: no RR in C1/C2 so no effect. Not much RR in C3. C4 and C5 have several sites with 1000+ DPS of RR, so don't do those sites solo. (Or maybe it's no big deal in C4; some posters say more like 200.) Probably little effect on any decent sized gang.
Coincidentally, my corp ran Garrisons in C5 for the first time the other day. (10 characters.) We noticed the much higher repping in a few cases, to the point it was hard to break some of the frigs without a full light drone swarm being applied. I just figured that more repair is how those sites worked. Ha.