There are several interesting things in C5b. For one, there is a tractor unit out in space, somewhere. Another is the Vital Core Reservoir I found when I scanned earlier. I'd like to get some Ventures and ninja-mine some gas. But I feel that having ganked the scout, the system is a bit hot for that.
Also, there are IRL chores to do. I can't sit here playing all day. In fact I have to go AFK.
Ooh. Wrecks. |
Well well. Do I have the stones to come in and attempt salvage? I consider it. But I'd rather gank than be ganked, and I assume that whoever did this will be back. You don't leave out ~80m in loot and salvage. So I move back, make a perch, and sit.
I wait. I wait some more. Nobody comes. Strange. Well, I have more chores to do, but I will try to get back soon enough to have a shot at salvaging. My window is two hours since the wrecks were made, which time I do not know with certainty.
IRL, I mow the lawn. I try to make it snappy, but when I get back, it's an hour and a half later, and the wrecks are gone. Maybe someone looted and salvaged, or maybe they went poof. Either way: dammit.
Now I go back to lurking at my wormhole while I do manufacturing with my Jita alt. And again, I have to go AFK for a while.
Back again! I dscan, as always when I return to EVE. Dscan shows two Ventures. They must be in the Vital Core gas site; I warp to it without even checking.
This is mining dumb. Don't do it. |
I land on grid, and I was correct. There the Ventures are, 25km from me. Incredibly, they are both unmoving, and sitting right next to each other in the C320 cloud, sucking away. I set course at them immediately. Can they really be that dumb? Will they start to move after some temporary lapse of attention? No. They sit. I move in.
Sneaking up. |
I turn on my sebo and my warp scramblers, but not my missiles. Both locks complete; the first Venture locked is now scrambled. Now I select the non-scrambled Venture and turn on my light missiles. My plan is to go after both of them. I'll hold the one as I shoot the other. The second will be able to escape if it is paying attention, but I hope it won't be.
They are not reacting at all. I sit and shoot. They sit and get shot. The second Venture explodes.
Now the first starts to move, as I lock the pod. And... locked. The pod can still flee; it is not scrambled. I kill it. Evidently AFK.
One down. |
Two ships at a time! I am pumped. My hands shake. I gather the loot and the corpse, then get out of range and cloak. No response comes, at least not that I can see.
Wrecks. Still have bulky gas aboard. |
I still want to find the tractor unit out there and see what's in it -- but that's another story.
Being AFK works better for some people than others, it seems.
ReplyDelete