[UPDATE: Odyssey 1.1 is here, and some of the ship stats that I assume below were evidently tweaked. The fit below is still OK, but one can do a bit better. See my more recent post, Industrial Fits for Odyssey 1.1.]
Odyssey 1.1 is coming, on September 2nd. There are a lot of changes, but the one that affects me the strongest is the change to industrials. The sweeping changes can be found at this post by CCP Rise at the forums. The names of industrials will also change; the name changes (as well as all the other changes) are listed in the main dev-blog about 1.1.
Currently I haul most stuff in an Iteron V. This includes moving planet goo around between planets and to our POS, as well as hauling stuff in and out of wspace. Stuff in and out is mostly PI goods, but also ammo, some gas, and the occasional other thing: ship parts, POS parts. The Iteron V fills the primary function of the hauler the best: hauling large amounts of stuff.
The Itty V also can do well in the secondary function you want in a hauler: defense. It has the most low slots of any hauler, so if necessary it can also swap out hauling volume for defense. (Defense for haulers is mainly warp core stabilization.) For wspace PI, the defense you want is +3 warp core stabilization, combined with enough shields, hull, and armor to take a few seconds pounding from a cloaky Loki. (Outside of wspace, +2 warp core stabilization is probably OK, but I don't live out there.) Fast align is also nice, since the Loki trying to gank you may bump you to de-align you.
In Odyssey 1.1, the Itty V will no longer be the king of haulers . Instead of having one hauler that does a pretty good job on everything, but lacks the ability to have it all, CCP Rise in his infinite wisdom is giving us many different specific-good haulers that do a superb job hauling one thing.
For planet gooing, the hauler to be in is the "Epithal" (formerly, Iteron III). I've already got three of these guys bought, and will get a few more. We'll also be getting a few of the dedicated ammo haulers, and maybe one dedicated ore (gas) hauler. Here's the Epithal fit:
[Epithal, PI hauler]
'Repose' Core Compensation
'Repose' Core Compensation
'Repose' Core Compensation
Damage Control II
Medium Subordinate Screen Stabilizer I
Medium Subordinate Screen Stabilizer I
Medium Subordinate Screen Stabilizer I
Adaptive Invulnerability Field I
[empty high slot]
[empty high slot]
Medium Anti-Thermal Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I
The whole design is designed to be disposable; total cost is about 2M ISK. No slots are required to serve the main function: hauling planet goo. The Epithal has a PI bay that holds 45000m^3 plus 10% per level of Gallente Industrial; thus it will be at least 49500 for anyone who can fly the ship, and up to 67500. Because it does not need any slots to do its main function, it needs not skimp on defense. It gets +3 warp core stabilization and it still has a slot left over for a damage control. (This is too good. I complained to Jester about it, to no evident effect.) If you have Shield Upgrades V, you can fit a large shield extender on it, and more hardeners.
The rigs are optional. You can leave them off entirely and the ship is repackageable. (My freighter pilot will have one to carry stuff up to the hole with.) Or, if you want to be spendy you can rig the thing with Low Friction Nozzle Joints, doubling the cost but shaving a few seconds off the align time.
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